Simon has worked as a digital modeller and texture artist for 25 years. Since 2008 he has worked in film visual effects for The Moving Picture Company and Pixomondo and the previous 14 years in the videogame industry for Electronic Arts, Mindscape International and NCsoft Europe.
Though his experience covers multiple subjects and genres including characters, props and vehicles he has often specialised in environments and is currently environment modeller and set designer at Paramount Animation.
In his spare time Simon enjoys tinkering with his Fiat X1/9 and a love of iconic vehicles has filtered over into a series of paintings, both oil and digital that are featured on his website iconiclines.com.
For a full list of credits please view film and game links above.